About
The story of Mausoleum circles around the character Callisto, who lost her soul to the Knight of Dominion. The Knight wants adventurers souls in order to rule the world with an iron fist.
With a giant sword in your hands, you need to climb up higher and higher in the tower of Mausoleum and along the way you'll defeat waves of the Knight's minions!
Background
During my previous education at PlaygroundSquad, this were my 2nd Game Project where my team developed a Hack & Slash for the PSVita.
RESPONSIBILITIES
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Make combat feel satisfying
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Play test combat mechanics
Project Management
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Write & manage GDD
VFX
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Create particles for the game
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Used to enhance combat
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Environment
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Gameplay Design
From Left to Right (1-5)
Starting from the 2nd frame, the character moves the Sword slightly behind her back before making a swing with the weapon, emphasizing the weight of the Sword.
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From Right to Left
Essentially the same sequence as previously but instead, the character twists the Sword instead.
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Final Sequence
For the "finale" of the attack sequence, the character puts the Sword behind her back & lifts it above her head before slamming it to the ground with all her might.
Final Sequence (9-12)
For the "finale" of the attack sequence, the character puts the Sword behind her back & lifts it above her head before slamming it to the ground with all her might.