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A clone of the famous Breakout arcade game with a twist where the "blocks" spawn forever & travels downwards.
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I made this to brush up on my scripting knowledge in Lua/Löve2D.
A 2D platformer where you need to reach the goal of the level in the style of "Super Meat Boy" with time manipulation.
"SpaceVoider" is an "Asteroids" clone where instead of shooting lasers, you create a trail behind you in order to destroy the asteroids.
I made this during a 4 month internship in Atlanta & was the first game I've ever made!